TREK(6) | Games Manual | TREK(6)

# NAME

`trek` — trekkie game

# SYNOPSIS

`trek` |

# DESCRIPTION

`trek` is a game of space glory and war. Below is a summary of commands. For complete documentation, see Star Trek by Eric Allman.

The game will ask you what length game you would like. Valid responses are “short”, “medium”, and “long”. You will then be prompted for the skill, to which you must respond “novice”, “fair”, “good”, “expert”, “commodore”, or “impossible”. You should normally start out with novice and work up.

In general, throughout the game, if you forget what is appropriate the game will tell you what it expects if you just type in a question mark.

# COMMAND SUMMARY

- `abandon`
- `ca`pture
- `cl`oak `u`p/`d`own
- `c`omputer request; ...
- `da`mages
- `destruct`
- `do`ck
- `help`
- `i`mpulse course distance
- `l`rscan
- `m`ove course distance
- `p`hasers `a`utomatic amount
- `p`hasers `m`anual amt1 course1 spread1 ...
- `ram` course distance
- `r`est time
- `sh`ields `u`p/`d`own
- `s`rscan [`y` es/`n` o]
- `st`atus
- `terminate y`es/`n`o
- `t`orpedo course [`y` es/`n` o] [burst angle]
- `u`ndock
- `v`isual course
- `w`arp warp_factor

# HISTORY

The `trek` game first appeared in 1BSD.

# SEE ALSO

E. Allman, Star Trek, 4.4BSD User's Supplementary Documents (USD).

# AUTHORS

Eric Allman, May 1976, with contributions from Jeff Poskanzer, Pete Rubinstein, and Steve Bourne.

March 8, 2021 | Debian